![]() The game theme incorporated anthropomorphism, where the player has the ability to transform into a creature half-human, half-animal known as Zoanthrope (name derived from the clinical term, 'zoanthropy', which is similar to lycanthropy, but not just with the mindset of a wolf). The series began in 1997 with the name Beastorizer. There are three bloody sequel ROAR, plus a game based on a sidestory that lies between 3 and 4 on the Nintendo GameCube and later ported to the Xbox. ![]() The game will appear under the name 'Bloody ROAR' when ported to the PlayStation in 1998, which would become the permanent title thereafter. ![]() Bloody ROAR 4, the latest game in the series, perhaps the most complex of the series, with a list of the 35 greatest fighters of character, and the ability to generate more revenue with experience in career mode moves
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